Dota Hero Akasha The Queen Of Pain Map

Dota Hero Akasha – The Queen Of Pain Item Build, Guide and Strategy. The Queen of Pain is a powerful and versatile spellcaster, and due to her high mobility and strong offensive spells she is a favorite of many more experienced players. The Queen of Pain excels at mobility, area of effect damage, and ambushing enemy heroes. When ambushing lone heroes, the Queen of Pain often uses Shadow Strike, which slows the target’s movement speed and makes it difficult for them to escape. Scream of Pain is an area of effect offensive spell centered on the Queen of Pain. Blink, Shadow Strike, and Scream of Pain make a deadly combination, allowing the Queen of Pain to do a lot of damage quickly to any nearby target. Since she can slow and Blink to catch up to retreating enemies, escaping the Queen of Pain is nearly impossible. Her final spell, Sonic Wave, is a one of the most powerful area of effect spells in the game.



Akasha The Queen of Pain background story. Akasha is one of the many souls claimed by the blade, Frostmourne. Raised to serve the Lich King as a Banshee, she desired to become pure substance once more. Driving deep into the forests, she was able to subdue and possess a Succubus minion. Rightly bearing the title, Queen of Pain, she enjoys nothing more than inflicting massive damage on her foes, using both the poisonous strikes of her succubus host and the vicious howls retained from her Banshee nature. Akasha breaks her enemies’ eardrums with torturing screams, some so loud they manifest into powerful waves that ripple across the lands, shattering all in their wake.

Akasha The Queen of Pain Advanced Statistics

Affiliation: Scourge
Attack Animation: 0.56 / 0.41
Damage: 49 – 57
Casting Animation: 0.452 / 1.008
Armor: 1.52
Base Attack Time: 1.7
Movespeed: 300
Missile Speed: 1500
Attack Range: 550
Sight Range: 1800 / 800
Akasha The Queen of Pain Abilities Build

1. Shadow Strike (Hotkey: D)

Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration. Slow quantity increases per level.
Level 1 – 50 strike damage, 30 duration damage. 20% initial slow.
Level 2 – 70 strike damage, 40 duration damage. 30% initial slow.
Level 3 – 70 strike damage, 50 duration damage. 40% initial slow.
Level 4 – 100 strike damage, 60 duration damage. 50% initial slow.
- Damage type: magical
- Duration damage is dealt to the affected units every 3 seconds during 15 seconds.
- Affected units slowly regain their original movement speed every second during 15 seconds.
- Units afflicted by Shadow Strike can be denied by their allies when their HP drops below 25% of their maximum health.
Mana Cost: 80/100/120/140
Cooldown: 20/16/12/8 Seconds

2. Blink (Hotkey: B)

Short distance teleportation that allows one to move in and out of combat.
Level 1 – 700 Range.
Level 2 – 850 Range.
Level 3 – 1000 Range.
Level 4 – 1150 Range.
- Most projectiles can be evaded if Blink is used before they collide.
- If targeted further away than the maximum distance, Akasha will only teleport 80% of the maximum distance.
Mana Cost: 60
Cooldown: 12/10/8/6 seconds

3. Scream of Pain (Hotkey: F)

The Queen of Pain lets loose a piercing scream, damaging nearby enemies.
Level 1 – 85 damage per target.
Level 2 – 165 damage per target.
Level 3 – 225 damage per target.
Level 4 – 300 damage per target.
- Damage type: magical
- Units not visible by Akasha will not be affected, even if they are within the range of the skill
- Area of Effect: 425/450/475/500
Mana Cost: 110/120/130/140
Cooldown: 7 seconds

4. Sonic Wave (Hotkey: W)

Creates a gigantic wave of sound which deals heavy damage to all units in a line.
Creates a gigantic wave of sound which deals heavy damage to all units in a line.
Level 1 – 350 damage
Level 2 – 475 (530*) damage
Level 3 – 600 (725*) damage
Mana Cost: 250/360/500
Cooldown: 135 (100/70/40*) seconds
- Damage type: magical
- Casting Range: 700
- Can be improved by Aghanim’s Scepter (* shows the improved values).

Akasha The Queen of Pain Skills Build

The common build
Level 1 – Shadow Strike/ Blink
Level 2 – Blink/Shadow Strike
Level 3 – Scream of Pain
Level 4 – Scream of Pain
Level 5 – Scream of Pain
Level 6 – Sonic Wave/Blink
Level 7 – Scream of Pain/Sonic Wave
Level 8 – Blink/Scream of Pain
Level 9 – Blink
Level 10 – Blink
Level 11 – Sonic Wave
Level 12 – Shadow Strike
Level 13 – Shadow Strike
Level 14 – Shadow Strike
Level 15 – Atribute Bonus
Level 16 – Sonic Wave
Levels 17 – 25 – Atribute Bonus

Build Justification: At level 1, you can choose Shadow Strike or Blink. Choose Blink if you have to escape a FB, choose Shadow Strike if you want to do a FB (the best is to choose the skill when you reach the lane). At level 2, you take the other skill that you don’t picked at level 1. Level 3 – 5 you choose Scream of Pain, because it’s your main damage source. At level 6, you can choose two paths: you take Blink(with this you gain more mobility, wich in some games can be more useful than a super mana cost ultimate) or you take your ultimate. If you take Blink, then after take your ult and after take the last level of Scream of Pain. If you choosed Sonic Wave, after take Scream of Pain and after take Blink.
Then, you max Blink, take your ult whenever is possible and max Shadow Strike after.

Akasha The Queen of Pain Items Build

Boots of Speed (500)
55 Movement Speed
Note: Movement speed bonus doesn’t stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
Although she has Blink, it would also be nice to add some speed in those footsteps.

Perseverance (1750)
10 Damage
5 HP Regeneration
125% Mana Regeneration
Note : Can be disassembled.
Ring of Health + Void Stone
Lets you stay longer in the field.

Eye of Skadi (5850)
25 Agility
25 Strength
25 Intelligence
200 HP
150 Mana

Passive: Cold Attack
- Causes attacks to slow the movement speed of the target by 30% and attack speed by 20%.
Melee hero:
- Lasts 5 seconds
- Orb effect
- Buff placer
Ranged hero:
- Lasts 3 seconds
- Buff placer

2x Ultimate Orb + Point Booster + Orb of Venom
Your enemies will have nowhere to run once you get this item.

Blade Mail (2200)
22 Damage
5 Armor
10 Intelligence
Active: Damage Return
Returns any damage you take (after reductions) to the unit that dealt the damage (you still take the damage as well). Damage is returned as pure damage Lasts 4 seconds. 25 manacost. 22 seconds cooldown.
Broadsword + Chainmail + Robe of the Magi
Only buy this if melee enemies keep pushing you around.

Dagon (2705)
13/15/17/19/21 Intelligence
3 All Atributes
9 Damage
Active: Energy Burst
Deals 400/500/600/700/800 damage to a target unit. 180/160/140/120/100 manacost. 40/36/32/28/24 seconds cooldown. 600/650/700/750/800 cast range.
Note: Buy recipe to upgrade (5 levels).
Null Talisman + Staff of Wizardry + Dagon Recipe Scroll
It would be nice to have a backup ultimate at your disposal. Upgrade to the maximum 800-damage energy burst of you can.

Linken`s Sphere (5175)
10 Damge
6 HP Regeneration
150% Mana Regeneration
15 All Attributes

Passive: Spell Block
- Blocks most targeted spells once every 20 seconds
- Not triggered by Medallion of Courage of Urn of Shadows

Perseverance + Ultimate Orb + Linken`s Sphere Recipe Scroll
Protection from spells would be great if your enemies happen to be spellcasters.

Boots of Travel (2500)
100 Movement Speed

Active: Teleport
- Teleports you to an allied non-hero unit or building
- Casting time: 3 seconds
- Manacost: 75 mana
- Cooldown: 60 seconds
- Shares cooldown with Scroll of Town Portal

Note: Movement speed bonus does not stack with Boots of Travel, Phase Boots, Power Treads, Tranquil Boots or Boots of Speed.
Double clicking teleports you to your fountain.
Boots of Speed + Boots of Travel Recipe Scroll

Akasha The Queen of Pain Strategy

Early Game
Buy your items, and go solo mid if you can. If you can’t, prefer going to Bottom(sentinel) and Top(scourge), because you will be near your tower. Do good last-hit and deny(with priority to last hit). You aren’t a carry, but you have to do good farm early game, or you will have a bad mid and late game. If you are soloing mid, buy a Bottle if you want, or buy a Void Stone(you can use it for your Luxury Items). But first buy your Boots, MS are needed even with your blink.
Don’t forget you have Blink when you are ganked early or are ganking someone. I see some noobs that don’t know how to Blink ¬¬. And remember to be unpredictable, don’t blink to obvious places. When I play with pudge, some people says “you are mh” only because I throw hooks in obvious places. Don’t be obvious, or good players will easily rape you.

Mid Game
This is where you shines the most. Start Ganking over the map, push, play dota! But don’t forget the playing style of Akasha: you cast your spell in the enemy face, and blink away to wait the cooldown, and blink near him and unleash your spells one more time. You can’t face a x1 or a complete team battle without using your Blink as a advantage. But don’t run from your enemies and let your team die, only because you have fear.

Late Game
You loose a little of your power late game. But don’t forget you are a viable semi carry(like Mirana), and you can gain some power if you went well Mid Game, buying good luxury items. Gank, push, play dota…And Boots of Travel are essential in this phase of the game(altough you can buy threads instead).

Tri Lane
Generally Akasha should never be on a tri lane. She is not a support/babysitter, and ,in general, tri lanes have a carry that should pick almost all the last-hits and so. Akasha is not a carry, but she is a semi-carry. Akasha really need to farm at the start, and her slow isn’t that good for a first blood. So…tri lane for Akasha is a no-no. But in pubs, tri lanes are very rare: instead, we have there two double lanes and a mid solo.

Tidak ada komentar:

Posting Komentar